The HALO project consists of my most modern skills and assets. It's to be both optimized for game ready, yet visually appealing.
I love the Halo universe and franchise, so this fan project is made to bring that experience to more people.
Throughout the project I am just the modeler, which is just providing 3d assets and my inout on gameplay.
The scripting that my friends will do will really carry the game.
Here are some of my work done on the game!
ODST Drop Bay.
MA37. Proud of the render that came out and will be used for future renders.